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TRABALHO SELECIONADO
Products are the clearest version of a résumé.
I learn fastest when there is a real user, a real constraint, and something that needs to work in production. These are the products, experiments, and bets that shaped how I build.
══[ 01 · COMPETITIVE GAMING INTELLIGENCE ]════════════════════════════════════════════════════════════════════════════════════════════════
╔═[ fightback.gg ]════════════════════════════════════════════════[ open → ]═╗║
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║╚════════════════════════════════════════════════════════════════════════════╝································································································Since 2017 · relaunched as fightback.gg A Counter-Strike analysis product that turns matches, demos, and raw aim engagements into a public identity—not just another scoreboard.
► read the case study
══[ 02 · COMPETITIVE GAMING COMMUNITY ]════════════════════════════════════════════════════════════════════════════════════════════════
╔═[ queota.club ]═════════════════════════════════════════════════[ open → ]═╗║
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║╚════════════════════════════════════════════════════════════════════════════╝································································································2017–2019 · returned in 2025 A Brazilian platform for serious lobbies, team practice, tournaments, and the social layer around competitive Counter-Strike.
► read the case study
══[ 03 · CREATOR TOOLS · PRESS KITS ]════════════════════════════════════════════════════════════════════════════════════════════════
╔═[ alldio.me ]═══════════════════════════════════════════════════[ open → ]═╗║
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║╚════════════════════════════════════════════════════════════════════════════╝································································································Current product A press-kit builder for DJs and independent artists: bio, photos, music, video, agenda, and contact in one professional public page.
► read the case study
══[ 04 · LOCAL DISCOVERY · EVENTS ]════════════════════════════════════════════════════════════════════════════════════════════════
╔═[ rolebom.com ]═════════════════════════════════════════════════[ open → ]═╗║
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║╚════════════════════════════════════════════════════════════════════════════╝································································································Ongoing product A city-by-city event discovery product that aggregates the fragmented ticketing web so people do not miss what is happening around them.
► read the case study
══[ 05 · TICKETING · CULTURE · CONTENT ]════════════════════════════════════════════════════════════════════════════════════════════════
╔═[ pixta.me ]════════════════════════════════════════════════════[ open → ]═╗║
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║╚════════════════════════════════════════════════════════════════════════════╝································································································Aug 2022–Jan 2026 · founder era An event ticketing platform built from scratch to 300k+ monthly active users—and a cultural media operation built around the events themselves.
► read the case study
══[ 06 · CREATOR ECONOMY · REALTIME ]════════════════════════════════════════════════════════════════════════════════════════════════
╔═[ tipa.ai ]═════════════════════════════════════════════════════[ open → ]═╗║
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║╚════════════════════════════════════════════════════════════════════════════╝································································································May 2021–Apr 2024 A Pix donation and engagement platform for livestreams, podcasts, communities, and creators across Twitch, YouTube Live, Trovo, and Kick.
► read the case study
══[ MAIS PRODUTOS ]════════════════════════════════════════════════════════════════════════════════════════════════
O que estou construindo e operando agora, além dos estudos de caso acima.
╔═[ ontrama.com ]══════════════════════════════════════════════[ visitar → ]═╗║
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║╚════════════════════════════════════════════════════════════════════════════╝································································································quadros · tarefas · faturas Um espaço de trabalho calmo para times pequenos: Kanban, lista, calendário e timeline sobre as mesmas tarefas, documentos vinculados, controle de horas e faturas que o cliente paga com cartão ou Pix — com atualizações ao vivo, API aberta e MCP para agentes de IA.
Next.js sobre a API Rails do Lixta, atualizações ao vivo via ActionCable, um GitHub App e tarefas que você entrega para um agente de IA direto do quadro.
╔═[ grup.im ]══════════════════════════════════════════════════[ visitar → ]═╗║
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║╚════════════════════════════════════════════════════════════════════════════╝································································································voz · compartilhar tela · chat Um app brasileiro para compartilhar tela e resenhar: voz e vídeo em grupo, compartilhamento de tela a 60fps com o áudio do próprio jogo, supressão de ruído com IA e chat em tempo real.
Cliente desktop em Electron + React com motor de captura nativo em C++ (Windows Graphics Capture, WASAPI), WebRTC com LiveKit, backend em Elixir/Phoenix e apps mobile com Capacitor.
╔═[ mund.im ]══════════════════════════════════════════════════[ visitar → ]═╗║
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║╚════════════════════════════════════════════════════════════════════════════╝································································································jogo · mundo 3D em pixel art Um mundo 3D em pixel art onde a festa nunca acaba: dance, converse, arrume um emprego e faça de um lugar o seu.
Three.js renderizado com um pós-processamento em pixel art, interface em Vue e servidor do mundo em Phoenix + Postgres; cenas com até 2.000 personagens dançando.
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- 0 → prod
- the work I enjoy most
- Payments
- where details become product
- Real users
- the best feedback loop
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